






Photo bash POV
Character dev
Start of scene 1
3D model for part of scene 2
Key-scene 1 storyboard
Key-scene 2 storyboard
Initial storyboard







Ailments of the Undead: Dev
The concept went through several changes, starting as a POV animatic before the inclusion of chronic illnesses and media changeĀ for a more personal experience.
The animatic was then shifted to be a promotional piece released prior to the game. Remaining POV it follows a chronically-Ill individual surviving (or not) the initial outbreak. This would include small easer eggs and clues for the gameplay.
2025
