Iron heart: Priests of the metal

Project development

An alien planet where metals posses a will of their own.


On an alien planet a force grows, coiling around the world’s core it consumes all life it comes in contact with, absorbing their very essence.  Your task is to find out who the mysterious ‘Priests of the metal’ are and aid in protecting your world from the growing threat.

Video game pitch bible

Iron heart: Priests of the metal is an open-world RPG aimed at 18+ being open world the player has almost complete freedom within the game, making it more complex with their actions impacting the way the world develops adds a unique spin that may appeal more to strategy gamers.  With the addition of the main threat/ quest line the players have an incentive to continue exploring and building their world.
The addition of pets, alchemy, blacksmiths, academics/ researchers for diseases and other issues add more layers to the world making it feel ‘real’ to the players.
It is aiming to be a place you can get lost in, spending hours exploring a region with friends and interacting with the NPCs.
Enviroment

Starting this project from the literal ground up, I first looked at the alien planet the game would take place on.

For this project I needed a solid foundation to build off and a visual language to tie everything together. Most of this development was done for the Player character’s home town as it is where a decent portion of early game will be spent.

Player character species

The player character is a completely customizable alien species native to the planet. Through playing as this species you will see the planet change and evolve alongside the various ecosystems. 

Brunean- creature

One of the most prevalent creatures on this planet, they are used for a wide range of tasks. 

This creature is seen in the starting area and encountered in many areas both wild and domesticated.

Mechanics

The player will have a guidebook that automatically logs each plant and animal species encounter and provides them with information. This includes a butchery guide (for most animals, a skill that must be honed to yield anything decent), taming guide, habitat and foods, among other things.

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